Skimmers


The year - 2630 AD. Civilisation as we know it has been downtrodden by
wars and violent outbursts of cosmic storms. The Earth has been destroyed
as a result of man's neglegance. The few hundred that have escaped have
formed small colonies on whatever they could find floating around in the
infinite void that is space.

On a small red planet - Kinesus IV, dwell four violent gangs of boy
racers that want to fight for territory on their small planet. You must
step into the shoes of the leader of one of these four gangs, and become
the ruler of the planet by conquering the other gangs.

The planet is represented by a map of 7 by 7 squares. These squares are
the territories which you need to take to become ther ruler of the
planet. The racers have decided to keep their passtime alive and thus to
take a territory, the gangs must race against any other gangs that wish
to try to stop them. All gangs get the chance to decide whether or not to
join a battle. If one of the challenging gangs win, the territory is not
taken. If the attacking gang wins, they get the territory.

But in these days of all-out war, the racers are no longer satisfied by
winning a race. A race is won by the gang with the most Blood Points in
their blood bank. Blood Points are awarded for each lap completed and
also for damaging opponent's Skimmers. If you strike the final blow on an